It's important
to note that the game I'm talking about is Buffy the Vampire Slayer: The Game and not
the similarly titled game; Buffy the Vampire Slayer: The Board Game. Apart from the Buffy theme to both games, they really couldn't be any more
different. Since I can guarantee you that there won't be any 'first time
playing' entry on one of them, let's just give a brief explanation on why
that is.
Buffy the Vampire slayer: The Board Game was the table top game released in
the UK, and shortly put it's clearly a game made for
no other reason than to cash in on the popularity of the show. The game design
is insultingly simple, the box is plain, the board is plain, the cards are
plain and few, and the playing pieces are just the generic coloured plastic
pieces we find in kids games. The gameplay is downright boring. You roll a die,
move pieces and try to guess what player has which colour, and what character card is
theirs. The most insulting factor? The game claims to be for players aged 14
and up. Anyone still think this game sounds swell, if you cover the packaging
and postage yourself, I'll give it to you for free.
Now, Buffy the Vampire Slayer: The Game,
however, was the game released in the US, and it's real easy to see that the
person who made it is clearly a big fan of the show, himself. The board is
absolutely gorgeous, a tiled condensed map of known Sunnydale locations, with
character life tracks around the edges, and a moon chart in the middle. At first
glance the elevated moon chart seems like an unnecessary component (since the
moon phases are also printed on the actual board), but when in use it makes
room for the four decks of cards to fit perfectly in the middle of the board,
so I'm a fan. The player pieces are cardboard tiles with character images on
them, and each good character comes with a card holder that outlines the
character's abilities and card options (it can be flipped around if a character
is sired or alternatively is turned into a werewolf). There's also an elevated
card holder for the combined evil characters. Actually the only component in
the game I'm not overly fond of are the dice, but only because they are
basically plain stickers glued onto some different coloured plastic cubes.
I really love this board design, it's tidy, but at the same time colourful and engaging |
The
gameplay ties really well into the theme of the show. One player plays as the
villain (you can choose between four different scenarios within the main game,
but there are also a bunch of fan made scenarios that you can find online if
you get tired of them). The rest of the players control the good characters and
work together (the game details how the good characters are divided, depending
on how many players are playing the game). The evil player has the main villain
piece, plus up to three minions in play, but before their turn rolls the black
die to find out which character they get to move each turn (it can be the
villain plus one or two minions, or just the three minions), then play a turn
with each of those characters. Good characters get their turn according to
where their life track is found on the board.
Different
scenarios mean different villains, and with different villains come different
objectives. In the scenario we played (The
Master), which was the recommended
scenario to start with if you hadn't played the game before, the good objective
was to kill The Master, and the evil objective was to kill or sire Buffy. Good characters had to keep a
balance between arming themselves with weapons, research (most often spells)
and help cards, and attacking (sometimes fleeing) the evil characters. The evil
characters had a slightly easier time with keeping a balance between drawing
evil cards (as they were shared between them) and attacking good characters.
Now, should
you be familiar with the show to enjoy the game? Probably. I'm not saying you have to be a fan of Buffy the Vampire Slayer to find it a fun game, but it's so filled
to the brink with references to items, characters, events, etc. within the
show, that only an actual fan could truly appreciate the game the way it was
meant to.
To give
some examples of things that occurred in the particular game we played, only a
fan would appreciate the fact that not only did Xander manage to retrieve the Military
costume from the only four
available artefacts in this particular game, which allowed him to draw two help
cards instead of one, but the first two help cards he drew after getting this
artefact, was Cordelia and Anya. Only a fan would see just how
fitting it was for Willow to find the book of spells as one of the other artefacts in the game. And only
a fan would appreciate the irony of Oz
drawing Tara as his help card.
So, how
newcomer friendly is this game? Well, I'd recommend learning it through playing
a practice round. I read the rules over a couple of times before trying to
explain the game to my fellow players, and even then we all ended up making
mistakes during the game (like not realizing a good character needed to be
equipped with a pointy wooden weapon in order to be able to dust a vampire, not
just get enough stake symbols on the dice - and that they needed to present
this weapon before fighting the same way evil needed to present a sire card
before trying to sire a good character). However, I'd say one round is enough
to learn and understand the mechanics of the game. The play options are simple
enough to follow, the moon phase descriptions are easy to follow, locations
where good or evil players cannot venture specifically state so, all cards come
with satisfactory descriptions, and for players familiar with the show, many
things are pretty intuitive.
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