Right off
the bat I just need to say that while the box claims the game takes roughly 30
minutes per player - it's nowhere near accurate. We were four players and only
one of us had never played this game before. If we include setting up and
explaining the rules, the game lasted roughly 4 hours. So, don't engage in this
game unless you have significant time to spend on a game.
Now, my
first impression of this game was that it reminded me a lot of Terra Mystica (which you might remember
I wrote about a couple of weeks back). It's not a complete carbon copy, but it
uses a lot of the same game mechanics (but with some variation). At the start
of the game we are given (or we choose) a colour, and each colour have two
character options, printed on each side of a player board. Like Terra Mystica you have a bunch of pieces
(here cubes and circular pieces) that you will put on the main board (or in
this case; tiles) to occupy spaces.
But unlike Terra Mystica you place cubes to earn things, and the circular pieces to take actions or to occupy tiles. The more cubes you have placed, the exponentially higher the your income will be (which are divided into money, technology and resources). The more circular pieces you've placed, the exponentially higher the (money) cost will be (so you depend on balancing your budget and planning ahead for upcoming rounds). The number of actions you can take is only limited to much you can pay for and the number of pieces you can place (but you only take one action at a time) - the first player who passes gets to be the first player in the next round (there are only nine rounds in the game in total).
There are
different types of actions you can do, like exploring, where you draw a tile
and (if you want) place it on the board adjacent to one of your own areas
(there are some rules on what tiles can be placed in what region), if it is a
tile void of enemies, you may choose to claim it as part of your region by
placing one of your circular pieces at its centre. If it comes with enemies you
have to later try to invade it with your own ships. You may also buy a research
tiles that you place on your board to make ship upgrades (or other game
benefits) available to you. You may upgrade the features on your different ship
types (unless you choose one of the basic upgrades, you will need research
tiles to get the parts you want). And you may choose to build ships (and in a
later turn you could choose to move them
in attempts to conquer more space).
Once all
players have chosen to pass, any players who are in enemy territory or have
enemies invading their space will engage in battle (different coloured dices
represent the different types of weaponry available and will cause different
amounts of damage if rolling a successful number). The battle ends when either
one side loses their ships or a player chooses to retreat. You then draw
victory tiles according to how well you did in the battle and add one of them
to your player board (there are limited spaces, so you will probably exchange
some of them for tiles worth more points later on in the game). Then players
will pay and collect their income. More technology will be made available and a
new game round starts.
When we
played, I ended up in last place for three very specific reasons:
1) I was
the only player who wasn't already familiar with this game (which will always
put you at a disadvantage, because it takes you a couple of rounds before you
learn to utilize your resources the best possible way).
2) I really
didn't luck out with the alien race I played (since the other three players
went with their alien race, I felt I should do the same). Yes, I had an advantage
in terms of scoring points on the areas I conquered, but at the same time my
ships were crap (no matter how I upgraded them, my options were limited), and I
always got to shoot last, which meant sometimes my ships were totalled before I
could fire a single weapon (side-note: this isn't a game to play if you get
angry easily).
3) The
dices really, really hated me this
game. My opponents kept rolling double-sixes, and I had to spend a lot of
resources to try again a couple of times before finally conquering a new land.
It's a fun
and interesting game, but you definitely should be used to resource management
type games before taking on this one. I actually would say that Terra Mystica is an easier game to get
into, and I benefitted from having played that when I played this game. It
helped me understand the basic mechanics pretty quickly, and my experience with
playing certain worker placement
games (The Manhattan Project comes
specifically to mind) has taught me the valuable lesson of utilizing my options
before ending a turn.
There's
also a mechanic in the game where you upgrade your ships by picking energy
sources, weaponry, shields, etc. I wouldn't necessarily say you need to have previous experience with
this, but if you have played games like Galaxy
Trucker where you put together different components in order to make your
ships the strongest possible, then you'll have a slight advantage when
upgrading your ships in this game. I say slight
because you have a very limited number of spaces to place the components and
you have to reserve certain spaces for certain type of components that must always be part of the ship (while in Galaxy Trucker you are more free to
build what you want where you want).
The
interesting thing with Eclipse that I
so far haven't encountered in another game (remember, I'm very much a newcomer
to table top gaming) is the ability to still do actions after passing (they are
just a bit limited, compared to the options you have before passing). This
really made the whole concept of finding the right moment to pass much more interesting, because depending
on what you needed to complete in your turn you could manage to both do what you needed and still run
away with the first player position.
So, to
quickly sum things up. Don't engage in this game unless you have hours to
spend, and get some experience with resource management (and maybe a little
worker placement as well) before choosing this one. And be prepared to be
steamrolled by the dice rolls - holy crap
those dices hated me!
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