It seems to me that one thing that tends to go hand in hand
with being somewhat nerdy and/or geeky is that we also tend to have a bit of an
awkward relationship with socialization, at least the kind that is considered 'normal'
(I'm not trying to generalize or 'speak for all nerds/geeks' when I use the
word 'we' by the way). For me, at least, it's either awkward small talk that I
trudge through because it's the nice thing to do (also I can't stand sitting in
silence with someone - I have to be
extremely comfortable with a person to do that and be okay with it) or an
exclamation of enthusiasm at finding someone who shares even one of my interest
one little bit and I proceed to talk their ears off about that one subject -
possibly even putting them off the subject for life (it's happened).
This blog contains Public Displays of Geekery. Readers of a non-geeky disposition may take disinterest to the copious references to fandom, table top gaming, video gaming, fanfiction, fanvideos, conventions and other aspects of the Geeky Lifestyle. May contain fannish behaviour; ranting, squeeing and general obsessiveness with the world of fiction. Reader discretion is advised.
10 Dec 2015
29 Nov 2015
Kickstarter: What Games I'm Backing and Why
Tags:
Kickstarter,
Table Top Gaming
...
2 comments so far
I thought this would be a suitable follow-up to my last
blog, where I confessed to having become a Kickstarter addict. I wrote a bit
about things that turned me off a project, but I didn't really go into what actually
turns me onto one. What makes a project actually stand out to me. More
accurately, what games specifically stood out to me in such a way that I
decided to back them, and for what reason. And then there's the whole aspect of
why I'm backing games on Kickstarter that I haven't even played yet when there
are currently published games that I would really, really like to own right now,
but haven't purchased yet.
27 Nov 2015
Help! I'm turning into a Kickstarter Addict!
Tags:
Kickstarter,
Table Top Gaming
...
No comments so far
Let me just start this by saying that I am by no means a
newcomer to crowd-funding, I backed my first project back in April 2014, and for
the following year and a half I only backed a handful of projects. I had a very
relaxed relationship to crowd-funding as a whole, never looked for projects,
they simply came to me through the fan communities that I was a part of.
Then I was introduced to the table top section of
Kickstarter. It started innocently enough; someone in my gaming group shared a
link to a board game campaign that was mere hours away from funding. I clicked
it, was instantly wowed by the vibrant look of the game. I read through the
campaign information, looked through the pledge levels and was not only pleased
with the game presented, but also how decently priced it was, so I pledged and
helped fund my first ever board game Kickstarter. It could have ended there,
and with every single other campaign I had backed before that was how it ended
- except I couldn't help but think that if this amazing looking game was on
this platform - what else could be there?
9 Oct 2015
Organising my boardgames: A Castle For All Seasons
Tags:
Table Top Gaming,
Tips & Tricks
...
No comments so far
Been a little while since I did one of these, so moving
further down my shelf we have A Castle for All Seasons, a game I bought second
hand last year before even having played it, but that has seen a lot of play
time since. This game originally intends to keep game resources on the board
itself, but the space allocated to each resource is not that great and I've
found that it's much simpler to keep the resources off the board, as you don't
risk accidentally covering up the amount of said resource is given, which makes
the game ideal for my kind of organisation.
25 Sept 2015
Organising my boardgames: Lords of Waterdeep
Tags:
Table Top Gaming,
Tips & Tricks
...
No comments so far
Moving on to the second sorted out game on my game shelf and one of my favourite games we
have Lords of Waterdeep. Now this game originally came with an insert
specifically made with organisation in mind. Every player piece had its place,
same with the cards, buildings, resources and so forth. The insert even made
sure the game board sat snugly inside, making sure to keep all the game
components in place, however there were two issues with the original game set-up
that made me abandon it. Firstly the game lid was so narrow it would not stay
in place if the game didn't sit horizontally, meaning I had to tie something
around the box before packing it whenever I took it somewhere, also the game
had absolutely no room for an expansion, so when I added the expansion to my
collection, the original game box and insert simply had to go.
22 Sept 2015
Organising my boardgames: Bora Bora
Tags:
Table Top Gaming,
Tips & Tricks
...
No comments so far
Starting off my segment of showing off my organising
solution for various games is probably one of my more interesting solutions.
When I kicked off this thing, my intention was to mainly box up the resources
that you needed in the game and not really anything that was key to the game's
set-up. With Bora Bora this originally meant only a few
components initially made it into a box, but then I started rethinking the
system a bit to see if there wasn't one more way to tweak it. Turns out there
is.
21 Sept 2015
Organising my boardgames
Tags:
Table Top Gaming,
Tips & Tricks
...
No comments so far
Over a year ago I posted about how I had made my own big box
solution for Catan. Since then (in fact in the past week or so) I've gotten
into somewhat of an organising craze. I've been going through most of the games
in my collection and figured out ways to not only keep the components separate
and tidy, but also significantly reducing set-up and clean-up time needed for
the games in question.
30 Jul 2015
My Top Ten Favourite Legend of Zelda Games
Tags:
Legend of Zelda,
Top Ten,
Video Gaming
...
No comments so far
Recently I've been watching a ton of countdown videos on
people's favourite Legend of Zelda games. It's just fun to see how people's
opinions differ, and how things that turned me off about a game were the exact same
things that made others love it, and vice versa. I decided to try and compile
my own list and see how it compares to the many, many video countdowns
I've now seen. Now, I would have loved to make this into a video, but I'm
afraid I'm better at writing my thoughts and opinions than I am at voicing it
into a microphone. Also, I don't own any capturing devices or software, so any
video would just be me talking, and that's not really interesting. The best
video countdowns I came across were the ones that really showed off the
gameplay of the individual games. So I'm afraid that my thoughts will just be
expressed in writing here on my blog.
16 Jun 2015
Doing Minecraft Survival for the First Time
Tags:
Minecraft,
Tips & Tricks,
Video Gaming
...
No comments so far
I tend to be very specific when it comes to games and gaming
experience. I detest gaming in first person, I don't like gaming on the
computer, especially with the mouse and keyboard controls. I've tried it
several times, and each time the gaming experience was more enjoyable for me
when I switched over to the console version of the game instead. However, there
is one game that kind of breaks most of my main rules of gaming, and I actually
love it; Minecraft.
4 Apr 2015
Why I think Global streaming should become reality
Tags:
Netflix,
Region-lock
...
No comments so far
I've kind of already touched on this subject in a blog I
wrote nearly a year and a half ago, where I lamented the use of region-locking
in the entertainment industry, but now that Reed Hastings, CEO of Netflix has
begun arguing for a global streaming service rather than sticking to today's
formula of region-releases for content, I thought it was time to write about it
once again.1 Apr 2015
Like a Phoenix rising from the flames...
...
No comments so far
Hi, I'm back, and I'm breathing life back into this blog. I
know it's been ages, and who knows, maybe nobody missed it when it originally
died its slow and quiet death. Nobody except me, at least. I can't promise that
something like it won't happen again, but I plan to try my best to keep it
alive.
To explain how I plan to avoid it, I need to clear up why I
ended up with this year-long absence (almost to the day it seems) in the first
place. When I started blogging, I loved doing it. I wrote about the things that
interested me, and it was a nice way to just air my thoughts and share my
passions. Then I got the [insert sarcastic voice] brilliant idea of
making weekly columns as a way to keep at it. And I enjoyed them at first,
writing recommendations for my favourite fan works out there and writing about
the games I was discovering, but then it kind of piled up and it began to feel
like work than a hobby and I started to resent it, especially my own insistence
to do weekly updates.
Another issue was how I blocked off other topics that might
have interested me to write about because it didn't really fit the "theme"
of my blog, which is just silly, as this is my blog, so why shouldn't I
get to write about whatever I want, whether it actually fits into the geek
category or not. So, no more of that, I will write about the things that
interest me, and knowing myself, I will probably only stray away from the
geek-side once in a blue moon anyway, so what was the problem, again?
If for any reason you read my blog back then, maybe
you've noticed that I've now taken down all the old weekly recommendations
posts. It's part of my plan to "take back" the blog, I've decided to
start fresh and only do recommendation blogs for fan works and creators I truly
feel ought to be discovered and appreciated, I haven't decided on the format
yet, but I will figure it out. I also intend to rework my table top blogs, as
another problem was that I was forcing myself to write about every game
I was introduced to rather than the ones that actually made me want to
write about them. So I will keep some pieces and rework them, removing others,
and of course write new ones.
In general, I just want to get back to writing about the
things I care about, avoid forcing a schedule on myself. Sure, a schedule helps
with the predictability, but it also has a tendency to favour quantity over
quality, and I'd much rather stick to properly written pieces than throwing
something together last minute because it's [insert weekday] and it's time to post
a [insert column]. So, here's to hoping that some random people out there will
appreciate what I have to say. It's good to be back.
... oh, and I just noticed the date, completely not an April fools joke, just a random coincidence.
... oh, and I just noticed the date, completely not an April fools joke, just a random coincidence.
10 Mar 2014
First Time Playing: Suburbia
Tags:
First Time Playing,
Table Top Gaming
...
No comments so far
This is a
game where each player work to build a city. You construct buildings of
different types trying to balance out population growth and income in order to
stay afloat. Suburbia was described
to me as the board game version of Sim City , which I found to be a very fitting
description. The main goal is to construct the city which ends up with the
largest population, but in order to get population you need to stay on top of
both population and income growth as they will decrease as your city expands.
3 Mar 2014
First Time Playing: Dos Rios
Tags:
First Time Playing,
Table Top Gaming
...
No comments so far
This is
another one of the games I bought off another member of my gaming group, this
one I hadn't even heard of before, but I looked it up on the web to see what
kind of mechanics it had, and since it was worker placement, I decided to get
it. Thankfully, when this one came up at a game night, one of the other people
already knew it, so it wasn't up to me to teach them. In Dos Rios you are manipulating two rivers by building dams, so that
the water will flow to areas occupied by your player pieces or houses in an
attempt to get money and/or wood.
27 Feb 2014
Settlers of Catan: My own big box solution
Tags:
Table Top Gaming
...
8 comments so far
I love Settlers of Catan, and especially its many brilliant expansions.
But with a game that you can mix and match bits and pieces, playing a ton of different scenarios, storage can become a bit of a hassle, especially if you want to keep your options open, but don't fancy having a major clean-up involving multiple boxes every time you play a game (or taking lots of time to set a game up). I've trialed and error'd my way, using utility boxes, labelled zip-lock bags, all of it to simplify setting up and clearing away the game, as well as making the game easier to bring along with me. And I can now proudly say that I've found a way to put the game and all its expansions into one single box (or, well... case).24 Feb 2014
First Time Playing: Witch of Salem
Tags:
First Time Playing,
Table Top Gaming
...
No comments so far
Not that
long before Christmas, someone in my gaming group was selling off a bunch of
games, so I ended up buying six of them, all of which I hadn't played before,
and most of them I hadn't even heard of. Witch of Salem was one of the games I bought, and apart from hearing the title in
passing, I really didn't know anything about it, except it sounded interesting.
When I opened the box and looked through the components, I was convinced this
had to be the first game I tried. The artwork was absolutely stunning, the
theme was right up my alley, and I'm also a person who enjoys co-operative
gameplay.
17 Feb 2014
First Time Playing: Libertalia
Tags:
First Time Playing,
Table Top Gaming
...
No comments so far
I tend to
have two specific modes when gaming. There's the strategy mode, where I'm choosing what actions to do and which players to target according to who is in the lead or have the potential to take it. Then there's
vengeance mode. I'm not above admitting that I'm not fond of being the target
of other players (but then again, who is?). If I'm in the lead or will potentially get ahead, fair enough, it's
good strategy for them to do so and I cannot begrudge them that. But when I'm
dead last and still get targeted, I'm not a happy camper and I will devote the
rest of my game to destroying said player. The reason I mention this, is
because that exact thing happened when I played Libertalia in my gaming group.
12 Feb 2014
Minecraft creations: Serenity
Tags:
Fandom,
Firefly,
Minecraft,
Video Gaming
...
1 comment so far
Let me just
say this right away; I've known about Minecraft for a good while now, so it's
not that I wasn't aware it existed that kept me from getting into the craze.
I've even come across the occasional youtuber showing off their geeky
creations. But for a good while I was just under the impression that it really
wasn't my kind of game. Not really because of the graphics, but because I have
a thing against first person point of view in games. But seeing my two nieces
playing it enthusiastically, I decided I might as well give it a proper shot,
especially since it was easily available for my new ipad. So I bought it, tried
it out and I actually got really into it. And now I'm ready to show off my
first fandom-related creation (and hopefully there will be more to come, once I
find some new inspiration).
31 Jan 2014
The Actual Reason I'm Not Attending Starfury: Elementary
Tags:
Conventions,
Rant
...
2 comments so far
If my title caught your attention, you are likely to belong to one of two groups. Either you're a disgruntled Sherlock-fan looking more reasons to be outraged about this event. Maybe you read this article in the Birmingham mail, or maybe you helped fuel it, who knows? Or I caught your attention, because you're a Starfury regular, who cannot believe I'm about to throw more kindling into the fire. If you're in the first group, it's you I'm looking to address. If you're in the second, then guys, you really ought to know me better by now.
6 Jan 2014
First Time Playing: Nexus Ops
Tags:
First Time Playing,
Table Top Gaming
...
No comments so far
My initial
thought when seeing this game was that the set-up reminded me a bit of Eclipse. Of course it plays faster, is
less complex and have far superior playing pieces (they glow - at least the version I played came with those pieces). And while I'm no Star Wars fan, one of the playing pieces
was quickly nicknamed Jabba the Hut
(guess which one). In Nexus Ops we
play for dominance over space, mining resources, waging battles against one
another, the whole time trying to fulfil secret missions in order to score
bonus points.
30 Dec 2013
First Time Playing: Flash Point Fire Rescue
Tags:
First Time Playing,
Table Top Gaming
...
No comments so far
This is a
game that I've heard mentioned in various gaming videos online, so I was really
excited to finally get to try it out when my gaming group bought the game
recently. In Flash Point Fire Rescue
we play as a team of firemen, each with a special ability, who together have to
keep a fire in check while going through the house, rescuing the people trapped
within it. If we manage to rescue enough people without the house collapsing on
top of us, we win the game.
Subscribe to:
Posts (Atom)












